Document Actions

Meet the Expert: Dr. Antonella Maselli

Dr. Maselli will talk about 'Immersive virtual reality as a pivotal instrument in motor control research'

When

Feb 06, 2024 from 10:00 to 12:00 (Europe/Berlin / UTC100)

Where

Lecture Hall, Institute Building Sports Science, Kugelberg 62

Contact Name

Add event to calendar

iCal

 

At a Glance

  • Tuesday, February 6, 2024, 10:00-12:00

Note: Change of room

  •  Doctoral students, postdoctoral researchers, Master students
  • Dr. Antonella Maselli  (Institute of Cognitive Sciences and Technology of the Italian Research Council (CNR))
  • English

 

Dr. Antonella Maselli

(MSc in Physics, PhD in Astrophysics, and PhD in Cognitive Neuroscience)

 
is a senior researcher currently active in the field of Cognitive Neuroscience . She started her research activity in the field of Cosmology, in which she has been active for several years working on computational models of the large scale structure in the early universe. Following her keen interest in self-perception and the control of movements, she eventually joined the Event Lab in 2010, where she worked on the multisensory basis of self-body perception using immersive VR and motion capture technologies together with physiological assessments and computational models. In 2015, she moved to Rome in the Laboratory of Neuromotor Physiology. Here, she extended her research interests to the study of complex motor behavior and multiagent interactions, exploring the role of biological motion perception in interactive tasks and developing novel quantitative approaches for the study of naturalistic whole-body movements. She currently works at Institute of Cognitive Sciences and Technology of the Italian Research Council (CNR) in Rome, where she combines experimental approaches with theoretical and computational modelling to approach the study of complex naturalistic behavior in humans. 
 

 

Immersive virtual reality as a pivotal instrument in motor control research

 
Immersive Virtual Reality (IVR) has become progressively pervasive in perceptual and behavioral experimental research. More recently, IVR established itself as a pivotal tool in motor control research and motor rehabilitation practices. Beside being instrumental in studying the way in which our brains adapt to and learn novel sensorimotor mappings, immersive VR grants researchers the unique possibility to explore how the perception of our own bodies affect the control of movement. Another opportunity that immersive VR offers to researchers in the field of  motor control is the possibility to create interactive scenarios in which naturalistic stimuli can be faithfully reproduced at need, thus bringing the study of naturalistic motor behavior under scientific scrutiny. In this presentation I will discuss some of the recent advances achieved in the field of motor control thanks to the support of IVR. I will first present results showing how the embodiment of a virtual body may trigger unintentional actions and modulate online motor corrections in a way that depends on the asymmetrical perception of the space around our bodies. Next, I will present recent results from a series of studies in which we explored the role played by predictive mechanisms (based on the perception of biological motion) in shaping motor behavior during naturalistic interactions with others. I will conclude by pointing out how the integration of IVR in motor control research may inform and promote the design of novel rehabilitation and diagnostic protocols.