VR Use Case Catalogue
- Use Case Catalogue Introduction
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The Virtual Reality Use Case Catalogue is a constantly growing collection of activities at universities in Germany, Austria and Switzerland that deal with the topic of virtual reality in higher education teaching.The catalogue aims to support new projects, teachers, and interested people...
- by helping them to find contacts in different disciplines or in their own department or faculties,
- by informing them about activities related to virtual reality in higher education teaching in their disciplines,
- to find inspiration for their own plans and projects,
- to serve as a networking tool.
We would like to thank all the people, projects and institutions for their kind permission to be included in the Use Case Catalogue!
- Use Case Catalogue Note
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Please note: Below you will find all entries sorted by federal state. The 'All' tab is open by default to allow you to browse all entries at a glance. To reduce this view, click on one of the states. Your project, your institution or your plans fall into the area of "VR in Higher Education" and you are interested in being included in the Use Case Catalogue Please contact us via email at labnidit.
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Sorted by Federal State
- Here you will find all entries sorted by federal state. Click on one of the tabs to select a specific state.
Hybrid Teaching in Higher EducationIn the project, students were able to immersively participate in individual input phases via 360° video streaming (using head-mounted displays), virtually entering the seminar room. Focus: German as a Foreign Language |
Chair for Virtual Reality and MultimediaThe chair is dedicated to virtual reality research and is equipped with the high-resolution VR CAVE 'XSITE'. Focus: (Media) Computer Science |
VIRALThe project uses virtual reality to create a decentralised space in which a visually appealing and sustainable exchange of knowledge and experience can take place using 360° images. Focus: Motion Sciences |
VirtFaThe aim of the project is to expand the virtual teaching and learning offer on the basis of methodological and didactic approaches and to make it available within the framework of the "Virtual Faculty" as well as to open it up to new target groups. The virtual teaching/learning offer will complement both face-to-face teaching within the framework of "blended" solutions and include freely accessible online courses. Focus: Interdisciplinary |
VIRTUAL LABThe aim of the project was to establish media (didactic) training in the Master's programme "German as a Foreign and Second Language" and to evaluate the usefulness and usability of 360-degree media for foreign language teaching. Focus: German as a Second Language |
Virtual Reality Center Production Engineering (VRCP)The department has a Virtual Reality Centre Production Engineering (VRCP) where applications can be tested and used in practice. Focus: Mechanical Engineering |
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Virtual Reality LaboratoryThe aim of the lab is to develop new and innovative solutions in road design and to experience driving behaviour through VR. Focus: Automotive Technology |
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