VR Use Case Catalogue
- Use Case Catalogue Introduction
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The Virtual Reality Use Case Catalogue is a constantly growing collection of activities at universities in Germany, Austria and Switzerland that deal with the topic of virtual reality in higher education teaching.The catalogue aims to support new projects, teachers, and interested people...
- by helping them to find contacts in different disciplines or in their own department or faculties,
- by informing them about activities related to virtual reality in higher education teaching in their disciplines,
- to find inspiration for their own plans and projects,
- to serve as a networking tool.
We would like to thank all the people, projects and institutions for their kind permission to be included in the Use Case Catalogue!
- Use Case Catalogue Note
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Please note: Below you will find all entries sorted by federal state. The 'All' tab is open by default to allow you to browse all entries at a glance. To reduce this view, click on one of the states. Your project, your institution or your plans fall into the area of "VR in Higher Education" and you are interested in being included in the Use Case Catalogue Please contact us via email at labnidit.
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Sorted by Federal State
- Here you will find all entries sorted by federal state. Click on one of the tabs to select a specific state.
Shared ValuesA virtual teaching and learning environment puts (history) student teachers in a classroom situation for impulse technique training. Focus: Teaching
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HandLeVRHandLeVR was a collaborative project with the aim of developing a learning application for the field of vehicle painting using VR to enable action-oriented learning in vocational training. Focus: Vocational training |
Concept group VR/AR in teaching at the University of PotsdamThe concept group collected and categorised teaching-related activities in the field of VR/AR at the University of Potsdam. The disciplines of the different projects were networked and worked on a sustainable perspective for VR/AR in teaching. Focus: Interdisciplinary |
VR ClassroomStudent teachers can practise their classroom management skills in the VR classroom in a safe environment with personal attention. Focus: Teaching |
VReiraum - An interdisciplinary VR/AR makerspace for student teachers.VReiraum is an interdisciplinary project involving five different subject didactics (geography didactics, mathematics didactics, history didactics, music didactics and chemistry didactics) and computer science at the University of Potsdam. Together, an interdisciplinary VR/AR makerspace will be created and VR/AR learning environments will be developed by students and tested in schools. The aim of the project is to identify success factors for the use of VR/AR in university teacher training and to evaluate the makerspace format as an innovative teaching format. Focus: Teaching |
VR-Labor-ClassroomAs an extension of the VR classroom, student teachers in the chemistry department can practise dealing with incidents and emergencies. Focus: Teaching |
VRTeachingPartnerThe goal of the project is to make exercises such as the VR classroom accessible to more student teachers and outside of fixed seminar structures using the train-the-trainer approach. Focus: Teaching |
X-Teach VRHere, a relevant part of the KMK's media and foreign language competence model is integrated into the existing "VR Classroom" software. Focus: Teaching |
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